evo2010mlit
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Hi Joel, thanks for joining us in these sessions and sorry no one has responded yet to your provocative post.
I think personally that Second Life has reached that critical mass where it has shown itself as an excellent pertri dish for immersive language learning.
I've tried to document some of these developments here: http://sl2ndchance.pbwiki.com/
PBwiki are making it hard at the moment to reach that site. First, there is something benign on the page that wants to run scripts (lots of embedded media, don't know which one is causing the problem) so you may have to allow scripts to run in order to see the page. And secondly, PB Wiki is upgrading all wikis to PB Wiki 2.0 and for some reason want wiki owners to intervene in the process. I haven't had time for this game, and I noticed just now you have to click through a silly notice now (since like yesterday) to gain access to the wiki.
It's probably hard to see the point in SL if you haven't been able to go there. I sometimes wonder myself having been there MANY times. The environment needs to become easier to navigate and build in. But that's sure to happen, so this seems likely:
There will be something LIKE Second Life, a MUVE of some kind, that will have captured the attention of second language learners and practitioners ten years from now, because there is so much potential here for creating environments rich in language input which could speed acquisition, in large part because there are real people there, interacting with one another. These two things, the immersive environments and real interaction, don't happen in any other virtual world to the degree possible with SL.
Vance
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